![]() ![]() In 2006, Orbx was formally incorporated as a company and work began creating and releasing airports and scenery covering the entire planet. ![]() Our products recreate the highest fidelity that is obtainable across the range of flight simulator platforms and game engines, maximising performance and usability to create truly immersive environments. With the advent of Microsoft’s Flight Simulator X (FSX) and Lockheed Martin’s Prepar3D (P3D) John saw the potential and Orbx was born. We create custom landclass textures for use in flight simulators, and virtual environments, as close to real life as you can get. Technology at Orbx means combining complex datasets with art. Specialist aviation content for simulators and game engines.Here at Orbx we design and develop simulation content for business and consumer applications, such as: ![]()
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